A relative delay minimization scheme for multiplayer gaming in differentiated services networks

B. Carrig, D. Denieffe

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)
Original languageUndefined/Unknown
Title of host publicationProceedings of 5th ACM SIGCOMM Workshop on Network and System Support for Games, NetGames '06
DOIs
Publication statusPublished - 2006

Cite this